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Love the Player, Love the Game

Baldur's Gate Matt Bell

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Matt Bell’s newest book, Baldur’s Gate II: Shadows of Amn is at once a memoir, a lecture on storycraft, an apology, and a love letter to the classic Dungeons & Dragons video game. It comes to us from Boss Fight Books, which specializes in “great books about classic video games.” So if the names Imoen, Jaheria, Aerie, Viconia, Korgan Bloodaxe, Minsc and Boo the miniature giant space hamster mean anything to you, you’ve come to the right place.

We are said to be living in the new golden age of literary science fiction. Video games are supposed to be fine art now. Dungeon masters are our new literary celebrities. These days, you can go to any MFA program in the country and hear people drop references to Ursula LeGuin, Margaret Atwood and even Robert fucking Jordan. So why do I still feel a twinge of embarrassment at the mention of D&D?

The question of shame lies at the heart of this book. Bell chronicles not only his most recent playthrough of the game—a task that takes him 100+ hours and gives the book its structure—but also the shame he remembers of being a D&D kid:

When I was growing up, almost everything I loved was deeply uncool and embarrassing, and so I learned, year by year, to hide more of that part of me away. To pretend I was not into fantasy and science fiction and Dungeons & Dragons. To never talk about computer games in class or on the school bus.

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